Dark Matter Trident v1 410
lvl: 9
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ID: 178
Author: cedi
Rarity: unique
Status: Approved
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Drain Physical Energy
Whenever the carrier of this item hits a creep, the carrier gains 2% attackspeed and the creep is slowed by 2%. Both effects are attackspeed adjusted, last 5 seconds and stack up to 20 times. Level Bonus: +0.1 second duration |
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goldcost: 410
globals
BuffType neg
BuffType pos
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
call m.addModification( MOD_MOVESPEED, 0.0, -0.0002 )
set neg = BuffType.create( 2.5, 0.0, false )
call neg.setBuffIcon( '@@0@@' )
call neg.setBuffModifier( m )
set m = Modifier.create()
call m.addModification( MOD_ATTACKSPEED, 0.0, 0.0002 )
set pos = BuffType.create( 2.5, 0.0, true )
call pos.setBuffIcon( '@@1@@' )
call pos.setBuffModifier( m )
endfunction
On Damage
ONDAMAGE_chance: 1.0
goldcost: 0
ONDAMAGE_chanceLevelAdd: 0.0
function onDamage takes Item itm returns nothing
local Buff B
local Tower T
local Creep C
local integer levelAdd
local real dur
if Event.isMainTarget() then
set T = itm.getCarrier()
set C = Event.getTarget()
set levelAdd = R2I(100.0 * T.getCurrentAttackspeed())
set dur = 5 + 0.1 * T.getLevel()
set B = T.getBuffOfType(pos)
if B != 0 then
call pos.applyCustomTimed(T, T, IMinBJ(levelAdd + B.getLevel(), 2000), dur)
else
call pos.applyCustomTimed(T, T, levelAdd, dur)
endif
set B = C.getBuffOfType(neg)
if B != 0 then
call neg.applyCustomTimed(T, C, IMinBJ(levelAdd + B.getLevel(), 2000), dur)
else
call neg.applyCustomTimed(T, C, levelAdd, dur)
endif
endif
endfunction
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