Ruined Wind Tower v1
400
ID:
156
Family ID:
Author:
SirCoqaLot.
Rarity:
uncommon
Element:
storm
Attack Type:
Physical
Attack Range:
1000
Attack CD:
2.8
Damage:
1343-1393
Status:
Approved

Description:

Strange tower that rejects some items.
Rejection
This tower drops all except Common items on attack.
Download

Toggle Triggers

On Attack

ONATTACK_chance: 1.0 ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
    local Item itm
    local integer i = 1

    loop 
    exitwhen i > 6
        set itm = tower.getHeldItem(i)
        if  itm != 0 and itm.getRarity() != Rarity.COMMON then
            call itm.drop()
        endif
        set i = i + 1
    endloop
  
endfunction
Ruined Storm Tower v1
975
ID:
341
Family ID:
Author:
SirCoqaLot.
Rarity:
uncommon
Element:
storm
Attack Type:
Physical
Attack Range:
1000
Attack CD:
2.8
Damage:
3409-3459
Status:
Approved

Description:

Strange tower that rejects some items.
Rejection
This tower drops all except Uncommon items on attack.
Download

Toggle Triggers

On Attack

ONATTACK_chance: 1.0 ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
    local Item itm
    local integer i = 1

    loop 
    exitwhen i > 6
        set itm = tower.getHeldItem(i)
        if  itm != 0 and itm.getRarity() != Rarity.UNCOMMON then
            call itm.drop()
        endif
        set i = i + 1
    endloop
  
endfunction
Ruined Tempest Tower v1
1850
ID:
342
Family ID:
Author:
SirCoqaLot.
Rarity:
uncommon
Element:
storm
Attack Type:
Physical
Attack Range:
1000
Attack CD:
2.8
Damage:
6683-6733
Status:
Approved

Description:

Strange tower that rejects some items.
Rejection
This tower drops all except Rare items on attack.
Download

Toggle Triggers

On Attack

ONATTACK_chance: 1.0 ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
    local Item itm
    local integer i = 1

    loop 
    exitwhen i > 6
        set itm = tower.getHeldItem(i)
        if  itm != 0 and itm.getRarity() != Rarity.RARE then
            call itm.drop()
        endif
        set i = i + 1
    endloop
  
endfunction
Ruined Hurricane Tower v1
2650
ID:
343
Family ID:
Author:
SirCoqaLot.
Rarity:
uncommon
Element:
storm
Attack Type:
Physical
Attack Range:
1000
Attack CD:
2.8
Damage:
9859-9909
Status:
Approved

Description:

Strange tower that rejects some items.
Rejection
This tower drops all except Unique items on attack.
Download

Toggle Triggers

On Attack

ONATTACK_chance: 1.0 ONATTACK_chanceLevelAdd: 0.0
function onAttack takes Tower tower returns nothing
    local Item itm
    local integer i = 1

    loop 
    exitwhen i > 6
        set itm = tower.getHeldItem(i)
        if  itm != 0 and itm.getRarity() != Rarity.UNIQUE then
            call itm.drop()
        endif
        set i = i + 1
    endloop
  
endfunction